from ipywidgets import (
Widget, DOMWidget, widget_serialization, register
)
from ipywidgets.widgets.trait_types import TypedTuple
from traitlets import (
Unicode, Int, CInt, Instance, ForwardDeclaredInstance, This, Enum,
Tuple, List, Dict, Float, CFloat, Bool, Union, Any,
)
from .._base.Three import ThreeWidget
from .._base.uniforms import uniforms_serialization
from ..enums import *
from ..traits import *
from .Mesh_autogen import Mesh
from .Skeleton_autogen import Skeleton
[docs]@register
class SkinnedMesh(Mesh):
"""SkinnedMesh
Autogenerated by generate-wrappers.js
See https://threejs.org/docs/#api/objects/SkinnedMesh
"""
def __init__(self, geometry=None, material=[], **kwargs):
kwargs['geometry'] = geometry
kwargs['material'] = material
super(SkinnedMesh, self).__init__(**kwargs)
_model_name = Unicode('SkinnedMeshModel').tag(sync=True)
bindMode = Unicode("attached", allow_none=False).tag(sync=True)
bindMatrix = Matrix4(default_value=[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]).tag(sync=True)
skeleton = Instance(Skeleton, allow_none=True).tag(sync=True, **widget_serialization)
type = Unicode("SkinnedMesh", allow_none=False).tag(sync=True)
import inspect
# Include explicit signature since the metaclass screws it up
SkinnedMesh.__signature__ = inspect.signature(SkinnedMesh.__init__)