OrbitControls¶
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class
pythreejs.
OrbitControls
(controlling=None)[source]¶ OrbitControls
Autogenerated by generate-wrappers.js This class is a custom class for pythreejs, with no direct corresponding class in three.js.
Inherits
Controls
.Three.js docs: https://threejs.org/docs/#api/controls/OrbitControls
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enabled
¶ Bool(True, allow_none=False).tag(sync=True)
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minDistance
¶ CFloat(0, allow_none=False).tag(sync=True)
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maxDistance
¶ CFloat(float('inf'), allow_none=False).tag(sync=True)
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minZoom
¶ CFloat(0, allow_none=False).tag(sync=True)
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maxZoom
¶ CFloat(float('inf'), allow_none=False).tag(sync=True)
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minPolarAngle
¶ CFloat(0, allow_none=False).tag(sync=True)
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maxPolarAngle
¶ CFloat(3.141592653589793, allow_none=False).tag(sync=True)
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minAzimuthAngle
¶ CFloat(-float('inf'), allow_none=False).tag(sync=True)
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maxAzimuthAngle
¶ CFloat(float('inf'), allow_none=False).tag(sync=True)
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enableDamping
¶ Bool(False, allow_none=False).tag(sync=True)
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dampingFactor
¶ CFloat(0.25, allow_none=False).tag(sync=True)
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enableZoom
¶ Bool(True, allow_none=False).tag(sync=True)
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zoomSpeed
¶ CFloat(1, allow_none=False).tag(sync=True)
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enableRotate
¶ Bool(True, allow_none=False).tag(sync=True)
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rotateSpeed
¶ CFloat(1, allow_none=False).tag(sync=True)
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enablePan
¶ Bool(True, allow_none=False).tag(sync=True)
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keyPanSpeed
¶ CFloat(7, allow_none=False).tag(sync=True)
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autoRotate
¶ Bool(False, allow_none=False).tag(sync=True)
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autoRotateSpeed
¶ CFloat(2, allow_none=False).tag(sync=True)
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enableKeys
¶ Bool(True, allow_none=False).tag(sync=True)
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target
¶ Vector3(default_value=[0,0,0]).tag(sync=True)
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autoRotate = Bool(False)
a boolean
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autoRotateSpeed = CFloat(2)
a float
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dampingFactor = CFloat(0.25)
a float
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enableDamping = Bool(False)
a boolean
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enableKeys = Bool(True)
a boolean
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enablePan = Bool(True)
a boolean
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enableRotate = Bool(True)
a boolean
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enableZoom = Bool(True)
a boolean
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enabled = Bool(True)
a boolean
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keyPanSpeed = CFloat(7)
a float
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maxAzimuthAngle = CFloat(inf)
a float
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maxDistance = CFloat(inf)
a float
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maxPolarAngle = CFloat(3.141592653589793)
a float
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maxZoom = CFloat(inf)
a float
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minAzimuthAngle = CFloat(-inf)
a float
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minDistance = CFloat(0)
a float
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minPolarAngle = CFloat(0)
a float
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minZoom = CFloat(0)
a float
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rotateSpeed = CFloat(1)
a float
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target = Vector3((0, 0, 0))
a tuple of any type
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zoomSpeed = CFloat(1)
a float
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