SkinnedMesh

class pythreejs.SkinnedMesh(geometry=None, material=[])[source]

SkinnedMesh

Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/objects/SkinnedMesh

Inherits Mesh.

Three.js docs: https://threejs.org/docs/#api/objects/SkinnedMesh

bindMode
Unicode("attached", allow_none=False).tag(sync=True)
bindMatrix
Matrix4(default_value=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1]).tag(sync=True)
skeleton
Instance(Skeleton, allow_none=True).tag(sync=True, **widget_serialization)
type
Unicode("SkinnedMesh", allow_none=False).tag(sync=True)
bindMatrix = Matrix4((1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1))

a tuple of any type

bindMode = Unicode('attached')

a unicode string

skeleton = Instance()

a Skeleton or None

type = Unicode('SkinnedMesh')

a unicode string