SkinnedMesh¶
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class
pythreejs.SkinnedMesh(geometry=None, material=[])[source]¶ SkinnedMesh
Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/objects/SkinnedMesh
Inherits
Mesh.Three.js docs: https://threejs.org/docs/#api/objects/SkinnedMesh
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bindMode¶ Unicode("attached", allow_none=False).tag(sync=True)
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bindMatrix¶ Matrix4(default_value=[1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]).tag(sync=True)
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skeleton¶ Instance(Skeleton, allow_none=True).tag(sync=True, **widget_serialization)
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type¶ Unicode("SkinnedMesh", allow_none=False).tag(sync=True)
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bindMatrix = Matrix4((1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)) a tuple of any type
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bindMode = Unicode('attached') a unicode string
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skeleton = Instance() a Skeleton or None
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type = Unicode('SkinnedMesh') a unicode string
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