SpotLight¶
- class pythreejs.SpotLight(color='#ffffff', intensity=1, distance=0, angle=1.0471975511965976, penumbra=0, decay=1)[source]¶
SpotLight
Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/lights/SpotLight
Inherits
Light
.Three.js docs: https://threejs.org/docs/#api/lights/SpotLight
- target¶
Union([ Instance(Uninitialized), Instance(Object3D), ], default_value=UninitializedSentinel, allow_none=False).tag(sync=True, **unitialized_serialization)
- distance¶
IEEEFloat(0, allow_none=False).tag(sync=True)
- angle¶
IEEEFloat(1.0471975511965976, allow_none=False).tag(sync=True)
- penumbra¶
IEEEFloat(0, allow_none=False).tag(sync=True)
- decay¶
IEEEFloat(1, allow_none=False).tag(sync=True)
- shadow¶
Union([ Instance(Uninitialized), Instance(LightShadow), ], default_value=UninitializedSentinel, allow_none=False).tag(sync=True, **unitialized_serialization)
- type¶
Unicode("SpotLight", allow_none=False).tag(sync=True)
- angle = IEEEFloat(1.0471975511965976)
a float
- decay = IEEEFloat(1)
a float
- distance = IEEEFloat(0)
a float
- penumbra = IEEEFloat(0)
a float
- shadow = Union(<pythreejs.traits.Uninitialized object at 0x7fb3833b0ca0>)
an Uninitialized or a LightShadow
- target = Union(<pythreejs.traits.Uninitialized object at 0x7fb3833b0ca0>)
an Uninitialized or an Object3D
- type = Unicode('SpotLight')
a unicode string