Mesh¶
- class pythreejs.Mesh(geometry=None, material=[])[source]¶
Mesh
Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/objects/Mesh
Inherits
Object3D
.Three.js docs: https://threejs.org/docs/#api/objects/Mesh
- material¶
Union([Instance(Material), Tuple()]).tag(sync=True, **widget_serialization)
- geometry¶
Union([ Instance(BaseGeometry, allow_none=False), Instance(BaseBufferGeometry, allow_none=False) ]).tag(sync=True, **widget_serialization)
- drawMode¶
Enum(DrawModes, "TrianglesDrawMode", allow_none=False).tag(sync=True)
- morphTargetInfluences¶
List().tag(sync=True)
- type¶
Unicode("Mesh", allow_none=False).tag(sync=True)
- drawMode = Enum('TrianglesDrawMode')
any of [‘TriangleFanDrawMode’, ‘TriangleStripDrawMode’, ‘TrianglesDrawMode’]
- geometry = Union()
a BaseGeometry or a BaseBufferGeometry
- material = Union()
a Material or a tuple
- morphTargetInfluences = List()
a list of any type
- type = Unicode('Mesh')
a unicode string