Mesh

class pythreejs.Mesh(geometry=None, material=[])[source]

Mesh

Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/objects/Mesh

Inherits Object3D.

Three.js docs: https://threejs.org/docs/#api/objects/Mesh

material
Union([Instance(Material), Tuple()]).tag(sync=True, **widget_serialization)
geometry
Union([
    Instance(BaseGeometry, allow_none=False),
    Instance(BaseBufferGeometry, allow_none=False)
]).tag(sync=True, **widget_serialization)
drawMode
Enum(DrawModes, "TrianglesDrawMode", allow_none=False).tag(sync=True)
morphTargetInfluences
List().tag(sync=True)
type
Unicode("Mesh", allow_none=False).tag(sync=True)
drawMode = Enum('TrianglesDrawMode')

any of [‘TriangleFanDrawMode’, ‘TriangleStripDrawMode’, ‘TrianglesDrawMode’]

geometry = Union()

a BaseGeometry or a BaseBufferGeometry

material = Union()

a Material or a tuple

morphTargetInfluences = List()

a list of any type

type = Unicode('Mesh')

a unicode string