DataTexture3D¶
- class pythreejs.DataTexture3D(data=None, format='RGBAFormat', type='UnsignedByteType', mapping='UVMapping', wrapS='ClampToEdgeWrapping', wrapT='ClampToEdgeWrapping', magFilter='NearestFilter', minFilter='NearestFilter', anisotropy=1)[source]¶
This widget has some manual overrides on the Python side.
Inherits
Texture
.Three.js docs: https://threejs.org/docs/#api/textures/DataTexture3D
- data¶
WebGLDataUnion().tag(sync=True)
- minFilter¶
Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
- magFilter¶
Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
- flipY¶
Bool(False, allow_none=False).tag(sync=True)
- generateMipmaps¶
Bool(False, allow_none=False).tag(sync=True)