Source code for pythreejs.materials.RawShaderMaterial_autogen

import six
from ipywidgets import (
    Widget, DOMWidget, widget_serialization, register
)
from ipywidgets.widgets.trait_types import TypedTuple
from traitlets import (
    Unicode, Int, CInt, Instance, ForwardDeclaredInstance, This, Enum,
    Tuple, List, Dict, Float, CFloat, Bool, Union, Any,
)

from .._base.Three import ThreeWidget
from .._base.uniforms import uniforms_serialization
from ..enums import *
from ..traits import *

from .ShaderMaterial_autogen import ShaderMaterial


[docs]@register class RawShaderMaterial(ShaderMaterial): """RawShaderMaterial Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/materials/RawShaderMaterial """ _model_name = Unicode('RawShaderMaterialModel').tag(sync=True) type = Unicode("RawShaderMaterial", allow_none=False).tag(sync=True)
if six.PY3: import inspect # Include explicit signature since the metaclass screws it up RawShaderMaterial.__signature__ = inspect.signature(RawShaderMaterial.__init__)