DataTexture3D

class pythreejs.DataTexture3D(data=None, format="RGBAFormat", type="UnsignedByteType", mapping="UVMapping", wrapS="ClampToEdgeWrapping", wrapT="ClampToEdgeWrapping", magFilter="NearestFilter", minFilter="NearestFilter", anisotropy=1)[source]

This widget has some manual overrides on the Python side.

Inherits Texture.

Three.js docs: https://threejs.org/docs/#api/textures/DataTexture3D

data
WebGLDataUnion().tag(sync=True)
minFilter
Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
magFilter
Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
flipY
Bool(False, allow_none=False).tag(sync=True)
generateMipmaps
Bool(False, allow_none=False).tag(sync=True)