DataTexture3D¶
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class
pythreejs.DataTexture3D(data=None, format="RGBAFormat", type="UnsignedByteType", mapping="UVMapping", wrapS="ClampToEdgeWrapping", wrapT="ClampToEdgeWrapping", magFilter="NearestFilter", minFilter="NearestFilter", anisotropy=1)[source]¶ This widget has some manual overrides on the Python side.
Inherits
Texture.Three.js docs: https://threejs.org/docs/#api/textures/DataTexture3D
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data¶ WebGLDataUnion().tag(sync=True)
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minFilter¶ Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
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magFilter¶ Enum(Filters, "NearestFilter", allow_none=False).tag(sync=True)
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flipY¶ Bool(False, allow_none=False).tag(sync=True)
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generateMipmaps¶ Bool(False, allow_none=False).tag(sync=True)
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