MeshMatcapMaterial¶
- class pythreejs.MeshMatcapMaterial[source]¶
MeshMatcapMaterial
Autogenerated by generate-wrappers.js See https://threejs.org/docs/#api/materials/MeshMatcapMaterial
Inherits
Material
.Three.js docs: https://threejs.org/docs/#api/materials/MeshMatcapMaterial
- alphaMap¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- bumpMap¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- bumpScale¶
IEEEFloat(1, allow_none=False).tag(sync=True)
- color¶
Color("#ffffff", allow_none=False).tag(sync=True)
- displacementMap¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- displacementScale¶
IEEEFloat(1, allow_none=False).tag(sync=True)
- displacementBias¶
IEEEFloat(0, allow_none=False).tag(sync=True)
- lights¶
Bool(False, allow_none=False).tag(sync=True)
- map¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- matcap¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- morphNormals¶
Bool(False, allow_none=False).tag(sync=True)
- morphTargets¶
Bool(False, allow_none=False).tag(sync=True)
- normalMap¶
Instance(Texture, allow_none=True).tag(sync=True, **widget_serialization)
- normalScale¶
Vector2(default_value=[1, 1]).tag(sync=True)
- skinning¶
Bool(False, allow_none=False).tag(sync=True)
- type¶
Unicode("MeshMatcapMaterial", allow_none=False).tag(sync=True)
- alphaMap = Instance()
a Texture or None
- bumpMap = Instance()
a Texture or None
- bumpScale = IEEEFloat(1)
a float
- color = Color('#ffffff')
a valid HTML color
- displacementBias = IEEEFloat(0)
a float
- displacementMap = Instance()
a Texture or None
- displacementScale = IEEEFloat(1)
a float
- lights = Bool(False)
a boolean
- map = Instance()
a Texture or None
- matcap = Instance()
a Texture or None
- morphNormals = Bool(False)
a boolean
- morphTargets = Bool(False)
a boolean
- normalMap = Instance()
a Texture or None
- normalScale = Vector2([1, 1])
a tuple of any type
- skinning = Bool(False)
a boolean
- type = Unicode('MeshMatcapMaterial')
a unicode string